Robert Mraovich
rmraovich@gmail.com
Culver City, CA 90232

Career Objective
My career objective is to work as web developer, programmer, or software engineer. Also, I would like to continue learning and developing with the latest trends and facets of computer technology related to coding and development.

Education
Lock Haven University of Pennsylvania
Bachelors of Science Degree - Computer Science December 2005
G.P.A - 3.5 in Computer Science Cores.
Dean’s List – Spring 2004

Computer Courses Taken
Programming I, Programming II, Data Structures, Assembler Language, Systems Programming, Computer Architecture, Software Engineering, Structure of Programming Languages, Operating Systems, Artificial Intelligence, Compiler Theory & Design, Object Oriented Programming for Business, and Data Communications & Computer Networks.

Technical Skills
• Knowledge and use of Microsoft Visual C++ 6.0 Professional
• Windows XP, Windows Vista, DOS, Unix & Linux Operating Systems
• Windows GDI (Graphics Device Interface) Programming
• Adobe Flash CS3 and ActionScript 3.0 Language, Adobe Photoshop CS
• Java Programming with the Java SDK
• IBM PC Assembler
• C and C++ Programming Languages & Compilers
• HTML 4.0, JavaScript, CSS – Cascading Style Sheets
• SQL, MySQL, Apache Tomcat and SQL Server
• Microsoft Axapta X++ Object Oriented Language
• Unix Scripting and use of system commands
• Anim8tor for 3D Computer modeling
• DirectX 9.0 Game Programming API
• Bison & YACC (Yet another compiler’s compiler)
• LEX - Lexical Analyzer, FLEX – Fast Scanner generator
• General Database theory
• Jess Rule Based Programming
• Dark Basic
• PHP scripting


Work Experience
Web Game Developer / Game Programmer at RGMGAMES http://www.rgmgames.com/ February 2012 - Present
• Using HTML 5 to explore and develop games for kids
• Canvas tag, Audio tag, JavaScript, jQuery for dragging game objects, and CSS
• Crop images with Photoshop, JavaScript for collisions of objects.
• Researched game development technologies and used Javascript sound library to play sound effects.
• Programmed game loop and logic, did artificial intelligence and game art.


Web Engineer at California Science Center July 2011 - Jan 2012
• Apache Web Server, MySQL 5, Linux, PHP
• Drupal 6
• PHP 5 Scripting / Web Apps
• FreeBSD 7.0, CentOS, Ubuntu
• Unix / Linux Commans and backup scripting with cron.

Web Developer at BHGLAAR Nov. 2008 - Present
• Researched latest web development technologies to use for this site
• Used HTML 4.0, Joomla!, Adobe Photoshop, Adobe Dreamweaver, and PayPal
• Set styles in HTML documents with CSS – Cascading Style Sheets
• Linked pages and arranged site layout by positioning images and content
• Tested all links to ensure they worked for E-News and Education Corner blasts.

Action Script 3.0 Programmer for BUMPIX Dec. 2008 – Feb. 2009
• Followed document requirements for startup Bumpix Board Game to program game in Flash
• Coded game from scratch in ActionScript 3.0 Language
• Programmed keyboard input logic so players can move around the game board and bump each other
• Used Array and FIFO queue to store and process player moves
• Programmed bumping logic that trigger chain reactions of players getting bumped around the board
• Programmed logic for sponsor icons so players can win prizes and points

Application Developer for Marfred Industries June 2007 – Nov. 2008
• Programmed UPS shipping and PayPal modules in X++ which used XML communications
• Wrote a string parser in X++ to parse through server responses and extract important data
• Worked with tables and SQL code for this packaging business
• Worked in the MIS Dept. and helped troubleshoot and fix other employees computer problems
• Offered phone support and configured BlackBerry Phones for salesmen

Software Engineer Master Computer Feb 2006 – July 2006
• Assisted in development of Touch Screen Software using Windows GDI Programming
• Programmed buttons and menus using Visual C++ and used Win32 Library to speed up development
• Used bitmaps and jpegs and wave files for graphics and sound
• Implemented timers to control frame rates, screen transitions and animations

Hobbies
Chess, Playing Piano, Mountain Biking, RC Cars, Volleyball, Basketball, Video Games, Programming, Mathematics, Rollerblading, Ice Skating.

References Available upon request